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GAME ART & DESIGN / VISUAL GAME PROGRAMMING PROGRAM RESOURCES
The Art Institute of Vancouver Library carries many resources that cover a variety of topics such as Maya, concept design, programming, level design, mathematics and much much more. Search the Voyager Library Catalogue to see what resources are available.
See also Program Resources for:
The Art Institute of Vancouver Library uses Library of Congress classification call numbers. Game books are generally found in the call number range as follows:
| GV 1469 |
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Game guides, gaming history, game theory and sociological studies of video games |
| Q 335 |
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Artificial Intelligence |
| QA 76 |
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Game Architecture & Computer Programming. Nature of computers or how-to books for various software programs, programming, multimedia systems, textbooks, and guide for: C, C+, C++, PERL, Java, and PHP computer programs. Game design reference, information, how-to |
| T 385 |
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2D Computer graphics, Mechanical drawing, information on rendering, texturing, and lighting, how-to guides on computer graphics, Photoshop |
| TR 897 |
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Computer drawing & animation history & how-to guides, including software guides (e.g. 3D studio, Flash, Maya Character Studio), web animation, motion graphics. |
Career & Industry Books |
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Additional Game Art & Design and Programming books can be accessed on the Library Database Safari Technical E-Books where you will find E-Books on the Adobe Creative Suites (Dreamweaver, Flash, Illustrator, Photoshop, etc.), Maya, and a range of other related subjects.
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GAD & VGP Magazines (PRINT) |
ONLINE GAD & VGP Magazines, Blogs & Forums |
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Complete, up-dated information on the magazine collection can be found on the Voyager Library catalogue and a full list of titles can be found HERE.
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| General Gaming News/ Reviews/ Resources |
Programming Tutorials: C++, Lua, HTML, Maya, MEL scripting, Python, Unreal Tournament |
- All Game
- As If Productions
- Bibliography of network gaming related papers
- Electronic Playground
- Gamastura
- GameDev.net (career info, programming help, review, articles, news, ect.)
- Game Industry Biz
- Game Pro
- Game Revolution
- Game Spot
- Games Radar
- Ian Bogost - videogame theory, criticism, design
- Inside Hotwire 3D
- Inside MAC Games
- Joystiq
- Kotaku
- MSDN - XNA Developer Center, with SIGGRAPH and Game Developer's Conference Conference presentations
- RPG Net Index - how to play and design Role Playing Games, links to game publishers, online stores, and magazines; an "encyclopedia" with links to historical, geographical, and mythological data, and more
- Science Daily Video Game News
- Worth Playing
- Zero Tolerance Game Domain
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| Math and Physics for Game Developers (Instructor James McGovern recommendations) |
- Chris Hecker's Game Developer’s Lectures or http://chrishecker.com/Categories - Includes articles and lectures on design, graphics, math, physics, programming, code and more. Recommended by James McGovern
- Game Math: Game Math for Future Game Designers Wiki
- Pixar Physically Based Modelling - Provides lecture notes and slides on: differential equation basics, particle dynamics, implicit methods, cloth and fur energy functions, rigid body dynamics, constrained dynamics, collision and contact.
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| Game Associations |
- Entertainment Software Association - is a U.S. association exclusively dedicated to serving the business and public affairs needs of companies that publish computer and video games for video game consoles, personal computers, and the Internet.
- International Game Developer’s Association - IGDA is the primary game developers association dedicated to improving developers' careers and lives through community, professional development, and advocacy
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| Board Games & Game Design Development (Instructor Dan Coburn recommendations) |
Game Archives, Collections, and History |
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| Game Design Documents Guides and Tutorials |
Career Information and Job Posting Sites |
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The Art Institute of Vancouver Library is proud to offer a collection of excellent online database resources that will aid in almost all of your Game inquires. These resources are available for all Art Institute of Vancouver staff, student, and faculty member and can be accessed both on campus and remotely from your home. Brief descriptions of each resource along with the access web links are included below, along with various "how-to" user guides and manuals (indicated in dark red) that will help you use these databases.
**Please note that you must obtain the necessary Access USER IDs & Passwords from the library to use these resources. Please drop by at any Art Institute of Vancouver Library location, call, or email the library staff to obtain the necessary information.**
- H. W. WilsonWeb Omnifile Full Text Select
Periodical database that provides full-text articles with their accompanying indexing and abstracts on topics in the arts, applied and pure sciences, social science, education, humanities, legal and business fields. Contains full text of articles from over 2500 publications, some back to 1982.
- Proquest Bigchalk Electric Library
ELibrary offers a broad range of full-text and multimedia content, including a digital archive of information sources of more than 2700 full-text periodicals, international newswires, classic books, maps, photographs, and major literary, art, and reference titles.
- Proquest “Big Bundle"
Proquest Guide (PDF)
One stop access to THOUSANDS of periodical magazine, newspaper, trade and scholarly publications including Proquest Research Library; ABI Complete which covers business, economics, product and competitive info, corporate and management techniques and strategies; National Newspapers 27 which provides articles from major regional dailies; and Proquest Psychology which encompasses a range of topics from over 500 leading psychology publications
- Safari Technical E-Books
Sample Searches Search Guide (PDF)
An electronic library collection of over 7800 e-books in a fully searchable database from Addison-Wesley, Peachpit Press, Adobe Press, and many other top technology publishers, covering Adobe, Maya, Photoshop, and much more.
- VTC (Virtual Training Company)
VTC Technical FAQs (PDF)
VTC provides online streaming access to over 81,000+ Flash and Quicktime video tutorials covering Animation & 3D, Audio, Business Applications, Graphics & Layout, Internet & Web Design, Multimedia & Film, and MORE!
Do you know of any other resources? Having trouble finding the information that you need? Need the user access codes for these databases? Please contact the Library for help, or if you have any comments or resource suggestions.
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